Tag Archives: marmalade

How to Download and Mount Expansion File Resources in Marmalade C++

Problem: You have a marmalade C++ game in excess of the 50mb limit imposed by an android store.  How do you split up your game, download the required assets from an external server, and make it all work as if … Read More »

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Using Marmalade with Google Play Expansion Files, JNI, and LVL License Checks

Purpose Google Play requires all core APK application files to be 50mb or less.  If your program is larger, you must split it into expansion file(s) delivered separately.  Google Play hosts your expansion file(s) and may automatically transmit them to … Read More »

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Playbook is about to Catch the Monkey

Catch the Monkey is coming to Playbook!  We’re actively working on a HD version of Catch the Monkey for Playbook which we think will be in testing sometime next week.  How long it takes to get into the store after … Read More »

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Marmalade & Mirthwerx Team Up for Catch the Monkey

Today Mirthwerx is proud to announce we will be working with Marmalade to publish Catch the Monkey to Android, Playbook, and other platforms. Catch the Monkey is the adorable monkey tickling action game.  Players distract increasing kinds of monkeys with … Read More »

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Marmalade & Mirthwerx Team Up for Catch the Monkey

Today Mirthwerx is proud to announce we will be working with Marmalade to publish Catch the Monkey to Android, Playbook, and other platforms. Catch the Monkey is the adorable monkey tickling action game.  Players distract increasing kinds of monkeys with … Read More »

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