Tag Archives: android

Announcement: A is for App an IT Storybook

We’re happy to announce our newest title A is for App an IT Alphabet book.   With the recent birth of my first daughter, I was surprised to find there are children’s books about farm animals, policemen, even hockey, but … Read More »

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Catch the Monkey live on Google play for Android devices!

We’re excited to announce Catch the Monkey is live on Google Play, ready for any Android devices. For only $1.10, you and your family can enjoy this adorable monkey adventure for hours of fun.

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How to Download and Mount Expansion File Resources in Marmalade C++

Problem: You have a marmalade C++ game in excess of the 50mb limit imposed by an android store.  How do you split up your game, download the required assets from an external server, and make it all work as if … Read More »

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Using Marmalade with Google Play Expansion Files, JNI, and LVL License Checks

Purpose Google Play requires all core APK application files to be 50mb or less.  If your program is larger, you must split it into expansion file(s) delivered separately.  Google Play hosts your expansion file(s) and may automatically transmit them to … Read More »

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Our thoughts about “Ouya”!?

“Ouya” the newly announced Android base console machine, it is design to run mobile games on your TV with proper gaming controller.  Does this has what it takes to compete with big boys like Microsoft, Sony and Nintendo? Below is what … Read More »

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